I’ve tried a few times to explain how and why one is so thoroughly beat after just 30 lousy minutes of driving. It’s totally counterintuitive. After all – most people drive 30 minutes or more twice a day going to and from work, and it doesn’t tire them out. So what’s the big deal. I thought maybe easier than try to explain; perhaps a comparison chart might at least point out a few of the differences.
What | Road Car | Race Car |
What to wear | Whatever’s comfortable for the weather | Nomex, long-john underwear, socks, balaclava, two-layer quilted jumpsuit, boots, gloves, full face helmet |
Protection from weather | Enclosed cockpit, windshield, windshield wipers, heat or A/C | See above – This was actually fairly comfortable with the ambient temperature around 45⁰ F. When the ambient temperature is around 90⁰ F this is brutal, especially when you’re sitting still waiting for the race to begin. |
Air Flow | Fan controlled | Controlled only by speed of the car – at around 100 MPH the wind buffets your head around quite a bit. |
Seat Belts | Auto retract lap belt and single shoulder/chest belt with auto tensionor. | Five point lap, shoulder, and anti-submarine (or crotch) belt, all pulled very tight, as in your lap and crotch belt make you think you need to pee, and your shoulder belts are so tight that it is difficult to breathe |
Controls | Power steering, power brakes, automatic transmission (there are still a few stick-shifts out there). | No power or automatic anything. Steering takes considerable upper body strength; brakes require significant leg/foot pressure. Gear selection is with a very short throw stick right next to your right hand while your hand is in the three o’clock position on the steering wheel. |
Instruments | Speedo, tach, clock, idiot lights – some cars have extensive gauges including oil pressure & temp, water temp, charging system, tire pressure monitors, etc., all capped off with a “check engine” light | Minimal – Tach, oil pressure, oil temperature, lap timer. |
Normal driving speed | Within a few MPH of posted speed limit. | As fast as you can possibly go. I didn’t think driving fast (100MPH and higher) would be a problem for me, but that’s not true. It took nearly half of the first season to get “comfortable” routinely driving that fast. |
Following distance | About one car length per 10 MPH of velocity | As close to the rear end of the car in front as you can possibly get, until you can pop out of his draft and pass him. |
Cornering | About 100 yds before the corner, take foot off gas, begin to gradually apply brakes, applying them harder as you near the turn; when going slow enough, turn the wheel and drive through the corner gradually accelerating as you exit the corner | Keep accelerator to the floor until you reach your braking point (a point you gradually determine as the last possible point where you can tromp on the brakes as hard as you can without losing traction, and barely make it around the curve without spinning out), release the throttle and then brake – hard. As you brake with the toe of your right foot, you depress the clutch with your left foot, “blip” the throttle with the heel of your right foot (to rev the engine so that when you release the clutch in the next lower gear you are at approximately the right RPM), down-shift to the proper gear for acceleration after the turn and let the clutch back out. At your turn-in point (another place on the track that you gradually determine as the correct moment to smoothly but positively crank the wheel in order to take the proper line through the curve) gradually feather the brakes and turn in toward the apex. When you do it right, the car will slide at about a 6⁰ slip angle and your inside tires will hit the curb at the apex at the inside of the curve and will slide out to the outside of the curve as you straighten the wheel and again go to full throttle. You do this for each turn on the track – about a dozen at the Shenandoah circuit. |
Seating | Padded Corinthian leather seats, relatively upright position, padded arm rests | Hard plastic seat placed directly on floorboard about three or four inches off the ground, no arm rests, padding duct-taped to hard surfaces as required, legs stretched out in front draped over a frame member under your knees. |
RPM | Normally keep revs between about 1500 and 4000 with nice, smooth transitions | Normally keep revs between 4000 and red-line at 6200. Keeping the revs high keeps the engine in its highest power band. Shifts are as fast as you can humanly make them. |
The road | Concrete or asphalt, stay in your lane | Mostly asphalt, sometimes with concrete patches. The asphalt used is a special racing compound that provides higher traction. Mounded curbs designed to be driven on but with rumble grooves at the inside of each curve. Use all of the track – go wide at the entrance, steer down to the curb on the inside, track out to the far side. |
Other drivers | Some good, some awful, some drunk, some distracted, some sleepy. | All of them are good, well trained in driving fast. None drunk, sleepy or distracted. But – they’re all trying their best to be faster than you and to get past you any way they can. |
Other cars | Everything from wide loads, dump trucks, and double trailered semis to smart cars, limos, buses, Ferraris and everything in between. Some well maintained, some barely road-worthy. Bicycles, motorcycles, pedestrians, etc. | All very similar in power and design, all technically inspected prior to going on track, all well maintained, all similarly equipped with slick tires. |
Sound systems | Bose, seven speaker surround sound (or equivalent) with radio, IPOD, or CD player | Loud! Unmuffled engine directly behind you, winding at high revs. Also, a bunch of other cars similarly unmuffled blowing sound right at you from their straight exhaust pipes, or worse, coming up beside you. |
Signals | Traffic signs and signals | Flags and hand signals from a variety of flag stands strategically positioned around the track. Corner workers warn you of slower traffic, obstacles, wildlife, oil spills and other track conditions – but – you have to take your eyes off the road and away from the guy you’re trying to pass or who is trying to pass you to find the flag stands and correctly interpret the flagger’s signals. |
Fun | Usually pretty boring. | Wow – great fun, but also great intensity. Concentration has to be completely on what you’re doing – no multi-tasking on track – total, intense, complete, high stakes concentration required. |
Emergency Assistance | Cell phone call or OnStar call, assistance probably about 30 minutes away. | Tow truck and trained EMTs in fully equipped rescue trucks with engine idling at the side of the track, probably less than two minutes away. Corner workers standing by all around the track ready and able to call in your emergency and to lend immediate assistance. |